Teaching Information Literacy with Games and Gadgets
Description
This session will explore the opportunities technology affords for incorporating game-based learning into information literacy instruction, using an iPad game I developed for my library’s First Year Experience program as an illustration. We’ll consider the parallels between good game design and good pedagogy, and look at technologies that can help us put these principles into practice. More broadly, we’ll discuss a framework for thoughtfully incorporating new technological and pedagogical tools into learner-centered information literacy instruction.
Start Date
19-3-2014 10:30 AM
End Date
19-3-2014 11:30 AM
Teaching Information Literacy with Games and Gadgets
This session will explore the opportunities technology affords for incorporating game-based learning into information literacy instruction, using an iPad game I developed for my library’s First Year Experience program as an illustration. We’ll consider the parallels between good game design and good pedagogy, and look at technologies that can help us put these principles into practice. More broadly, we’ll discuss a framework for thoughtfully incorporating new technological and pedagogical tools into learner-centered information literacy instruction.