Teaching Information Literacy with Games and Gadgets

Description

This session will explore the opportunities technology affords for incorporating game-based learning into information literacy instruction, using an iPad game I developed for my library’s First Year Experience program as an illustration. We’ll consider the parallels between good game design and good pedagogy, and look at technologies that can help us put these principles into practice. More broadly, we’ll discuss a framework for thoughtfully incorporating new technological and pedagogical tools into learner-centered information literacy instruction.

Start Date

19-3-2014 10:30 AM

End Date

19-3-2014 11:30 AM

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Mar 19th, 10:30 AM Mar 19th, 11:30 AM

Teaching Information Literacy with Games and Gadgets

This session will explore the opportunities technology affords for incorporating game-based learning into information literacy instruction, using an iPad game I developed for my library’s First Year Experience program as an illustration. We’ll consider the parallels between good game design and good pedagogy, and look at technologies that can help us put these principles into practice. More broadly, we’ll discuss a framework for thoughtfully incorporating new technological and pedagogical tools into learner-centered information literacy instruction.